AI Insights · Timothy · January 2022
Top 5 Shooter Games on Android in Austria: Q4 2021
An overview of the performance of the top 5 shooter games on the Android platform in Austria during Q4 2021, based on weekly downloads, revenue, and active users.
In Q4 2021, the top 5 shooter games on the Android platform in Austria showed varied performance in terms of weekly downloads, revenue, and active users, according to data from Sensor Tower.
K Sniper - Gun Shooting Games saw its weekly downloads peak at 7.2K in the first week of November, followed by a steady decline, ending the quarter with around 1.1K downloads. The game's weekly active users followed a similar trend, starting strong with 6K in early November and tapering off to 1.8K by the end of December.
Giant Wanted experienced a notable increase in weekly downloads, peaking at 5.4K in late November before gradually declining to about 2.1K by the end of December. The game's weekly revenue, although starting from zero, showed an upward trend, reaching $27 in the last week of December. Weekly active users peaked at nearly 7K in late November and then decreased to about 3K by the end of the quarter.
Pubg Mobile maintained a consistent performance throughout the quarter. Weekly revenue fluctuated, reaching a high of approximately $39.8K in the last week of December. Weekly downloads hovered around 1.5K, while weekly active users remained relatively stable, ranging from 18.4K to 21.9K.
Balloon Crusher: Shoot’em all showed a significant increase in weekly downloads, starting from 417 in late September and peaking at over 6.1K in the last week of December. The game also saw a substantial rise in weekly active users, growing from 1.1K in late September to over 9.2K by the end of December.
Sniper Champions: 3D shooting experienced steady growth in both downloads and active users. Weekly downloads peaked at 3.1K in late November before settling at around 1.6K by the end of December. Weekly active users rose from 639 in mid-November to approximately 2.9K by the end of the year. The game's weekly revenue also showed positive trends, reaching a high of $1.4K in late November.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.